Newton's Laws of Motion
Built from first principles. Every concept explained with the examiner's lens — not the textbook lens.
Newton's First Law — Law of Inertia
"Every body continues in its state of rest or of uniform motion in a straight line unless acted upon by a net external force."
What is Inertia?
Inertia is the resistance of a body to change in its state of motion. It is NOT a force. It is a property.
- Inertia of rest → tendency to stay at rest
- Inertia of motion → tendency to stay in motion
- Inertia of direction → tendency to keep moving in same direction
- Measure of inertia = mass (more mass = more inertia)
Types of Inertia — Exam Examples
- A passenger jerks backward when bus suddenly starts — passenger's inertia keeps them at rest
- Dust falls when carpet is beaten — carpet moves, dust stays momentarily
- Tablecloth trick — tablecloth pulled fast, dishes stay due to inertia
- Coin on cardboard — flick cardboard away, coin drops into glass
- Passenger jerks forward when bus suddenly stops
- Athlete runs before long jump — uses inertia of motion
- Ball rolling on floor (if no friction) — continues indefinitely
- Mud thrown off spinning wheel — tangential inertia
- Stones fly tangentially when rotating circular platform stops suddenly
- Water in bucket follows circular path until released
- Cyclist leans while turning — direction inertia must be overcome
First Law defines an inertial frame. If a frame is non-inertial (accelerating), you must introduce a pseudo force = −ma in that frame. This is tested heavily in JEE Advanced.
Newton's Second Law
F⃗ = dp⃗/dt = ma⃗
Rate of change of momentum = Net external force
Critical Points:
- F is the NET external force — not just any force
- F and a are always in the same direction
- F = ma is valid only in inertial frames
- m is constant (classical mechanics) → F = m(dv/dt)
- For variable mass: F = v(dm/dt) + m(dv/dt) [Rocket equation]
Resolution of Forces:
Apply Newton's 2nd Law separately in each direction:
Derivation: F = ma from F = dp/dt
Common Scenarios:
F - f = ma (where f = friction). Forces along horizontal are equated to ma. Normal force N = mg (no vertical acceleration).
Along plane: mg sinθ - f = ma. Perpendicular to plane: N - mg cosθ = 0. Always resolve along and perpendicular to the incline.
- Moving up with acceleration a: N = m(g + a) → "apparent weight increases"
- Moving down with acceleration a: N = m(g - a) → "apparent weight decreases"
- Free fall (a = g): N = 0 → "weightlessness"
- If string tension T replaces N in hanging body: Same logic applies
Newton's Third Law
"For every action, there is an equal and opposite reaction. They act on DIFFERENT bodies."
Critical Conditions — Action-Reaction Pair:
- Equal in magnitude
- Opposite in direction
- Same nature (both contact, or both gravitational, etc.)
- Act on DIFFERENT bodies (cannot cancel each other)
- Simultaneous — they appear and disappear together
Real Examples:
- Book on table: Book pulls Earth up (gravity), Earth pulls book down → action-reaction between book and Earth
- Gun-bullet: Bullet forward, gun recoils backward
- Rocket: Gas expelled backward, rocket thrust forward
- Swimming: Push water backward, water pushes swimmer forward
- Walking: Foot pushes Earth backward, Earth pushes foot forward
Horse-Cart Paradox — JEE Favourite
Question: If horse pulls cart with force F, cart pulls horse back with F (3rd Law). Then why does the cart-horse system move?
- Friction from ground on horse's feet pushes horse forward
- Net force on horse = Ground friction - Tension from cart > 0
- Net force on cart = Tension from horse - Friction on cart > 0
Third Law in Multi-Body Problems:
Contact force N between A and B:
A pushes B with force N → B pushes A with force N (3rd Law)
For system: F = (m_A + m_B) × a → a = F/(m_A + m_B)
For block B alone: N = m_B × a = m_B × F/(m_A + m_B)
Momentum & Impulse
Conservation of Momentum:
- Momentum is a vector — direction matters
- Conserved in all directions independently
- Total momentum of isolated system = constant
- Internal forces cannot change total momentum
Impulse — Key Concepts:
- Impulse = Area under F-t graph
- For constant force: J = F × Δt
- For variable force: J = ∫F dt
- Impulse = Change in momentum (always)
- Favg = J / Δt → used in collision problems
Applications in Exam:
Initial momentum = 0. After firing: m_bullet × v_bullet + m_gun × v_gun = 0. So v_gun = -m_bullet × v_bullet / m_gun. Gun recoils in opposite direction.
Object at rest explodes into pieces. Total momentum = 0. Each piece's momentum is equal and opposite to sum of others. JEE asks about KE gained — comes from chemical energy.
F_thrust = v_rel × (dm/dt). As mass decreases, if thrust is constant, acceleration increases. This is variable mass — Newton's 2nd Law modified form.
Laws of Friction
Laws of Friction (Empirical):
- Friction is proportional to normal force: f = μN
- Friction is independent of area of contact
- Kinetic friction is independent of speed
- Friction depends on nature of surfaces (μ)
Angle of Friction & Angle of Repose:
f vs Applied Force Graph:
Circular Motion & Newton's Laws
Circular motion requires a centripetal force directed toward the center. This force is provided by different sources depending on the scenario.
Source of Centripetal Force in Each Case:
| Scenario | Source of F_c |
|---|---|
| Stone on string (horizontal) | Tension T |
| Car on circular road (flat) | Friction |
| Car on banked road | N sinθ + f cosθ |
| Planet orbiting Sun | Gravitational force |
| Electron in atom (Bohr) | Electrostatic force |
| Vertical circular motion (top) | T + mg (both toward center) |
Banking of Roads:
Vertical Circular Motion:
- At bottom: T - mg = mv²/r → T = m(g + v²/r)
- At top: T + mg = mv²/r → T = m(v²/r - g)
- Minimum speed at top: v_min = √(gr) (when T = 0)
- Minimum speed at bottom: v_min = √(5gr)
- T_bottom - T_top = 6mg (always, irrespective of position)
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